By Dr. Evelyn Reed | January 01, 0001 | 7 min read
https://www.youtube.com/watch?v=gjYK-rNqgR0 With Skyrim-lust whipping fantasy role-playing game fans into a frothy puddle, [[link]] perhaps November 1 is the best possible time for Warner Bros. to release

The Lord of the Rings: War in the North(new Image()).src = 'https://capi.connatix.com/tr/si?token=995c4c7d-194f-4077-b0a0-7ad466eb737c&cid=872d12ce-453b-4870-845f-955919887e1b'; cnx.cmd.push(function() { cnx({

playerId: "995c4c7d-194f-4077-b0a0-7ad466eb737c" }).render("79703296e5134c75a2db6e1b64762017"); }); As much as I trust Snowblind [[link]] Studios to develop a compelling action role-playing game and as intriguing as the concept of an officially sanctioned new Lord of the Rings tale

is, it’s going up against one of the biggest role-playing releases of this console generation.
The Lord of the Rings: War in the North hits North America on November 1 (the launch trailer here is for the UK version). Ten days later a lot of people stop playing it. You can contact Michael Fahey, the author of this post, at [email protected]. You can [[link]] also find him on Twitter, Facebook, and lurking around our #tips page.